Click an image to check more related images




2022


Scaning memory





(Re)forming the imprint 





2021


Fragment





(Re)forming the imprint







2020


Fragment never Gone

Reproduction of the fragment series







2019


MIDNIGHT


| VIDEO

 

MOVING 


| VIDEO






Fragment


| VIDEO 1
| VIDEO 2






2018


The Dust of Shadow 


| VIDEO





Squeezing Landscape






2017


Journey






VIewing






The Dust of Shadow






Mens” Map 2017


[Public Art Project]







2016


A Walk Around London


| VIDEO 1
| VIDEO 2




I am seeking - something somewhere


| Artist Statement

| VIDEO 1
| VIDEO 2
| VIDEO 3





Wandering


| Artist Statement





Yearn and Recall



| Video





Aimless


| VIDEO 1
| VIDEO 2





Memory


| VIDEO






2015


Sense






A Walk aroud London






A Walk around London 2





Seeking






Liminal





Liminal






2014


The Texture of Westminister Abbey





 

Lost





MH370





Untitle 





Fragment never Gone

Fragment Never Gone data conversion diagram  






'Fragment Never Gone' this work is divided into 3 digital data conversion stages to examine the printing matrix's conceptual changes and the transformation of the imprint (image information). Such as, the digital print-matrix imprint is a stage of presentation on paper, a stage of presentation in 3D printing and a stage in the video game. In contrast to the traditional understanding of printmaking, in these three stages, the plate that makes the imprint possible is not a physical object but digital data instead.